

Fighting Styles
FIGHTING STYLE
Beginning at 1st level, you adopt a particular style of fighting as your specialty. Choose one of the Fighting Style options, detailed below You can't take a Fighting Style option more than once, even if you later get to choose again.
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BRAWLING
You are skilled at using your weight to your advantage. As long as you are not wearing heavy armor or using a medium or heavy shield, you gain the following benefits:
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You are proficient with improvised weapons.
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Your unarmed strikes use a d4 for damage.
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When you hit a creature with an unarmed strike or an improvised weapon on your turn, you can use a bonus action to attempt to grapple the target.
DEFENSE
You are skilled at the art of defending yourself. While you are wearing armor with which you are proficient, you gain the following benefits:
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You gain a +1 bonus to AC.
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You have advantage on ability checks and saving throws to avoid being moved.
DUELING
You are skilled in the art of fighting with a single melee weapon. While you are wielding a melee weapon in one hand with which you are proficient and no other weapons, you gain a +2 bonus to damage rolls.
GREAT WEAPON FIGHTING
You are skilled at putting the weight of a weapon to your advantage. While you are wielding a melee weapon in two hands with which you are proficient, when you roll a 1 or 2 on a damage die for an attack, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2.
EQUILIBRIUM
You are skilled at fighting while minimally armored. While you are wearing no armor and not wielding a medium or heavy shield, you gain the following benefits:
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You gain a +1 bonus to AC.
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You gain a +1 bonus to attack rolls you make with unarmed strikes and weapon attacks.
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SHARPSHOOTING
You are skilled with ranged weapons and can make shots that others find difficult. While you are wielding a ranged weapon with which you are proficient, gain a +2 bonus to attack rolls you make with ranged weapons.
SHIELDING
You are skilled at using your shield to defend your allies as well as yourself. While you are wielding a medium or heavy shield with which you are proficient, you gain the following benefits:
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When a creature you can see attacks a target other than you that is near you, you can use your reaction to impose disadvantage on the attack roll.
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If you are wielding a heavy shield, you are no longer required to wield a weapon with the light property in the other hand.
THROWING
You are skilled with the techniques of throwing weapons. While you are wielding a weapon with the thrown property with which you are proficient, you gain the following benefits:
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You gain a +1 bonus to ranged attack and damage rolls.
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Whenever you make a ranged attack with a thrown weapon, you can immediately draw another weapon as part of the attack.
TWO-WEAPON FIGHTING
You are skilled at fighting with two weapons. While you are wielding separate weapons in each hand with which you are proficient, you gain the following benefits:
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When you engage in two-weapon fighting, you can add your ability modifier to the damage of your two-weapon fighting attack.
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When you make an opportunity attack, you can attack with both of your weapons.
VERSATILE FIGHTING
You are skilled at using weapons in different ways. While you are wielding a melee weapon with the versatile property with which you are proficient and no other weapons, you gain the following benefits:
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You gain a +1 bonus to attack rolls while wielding a weapon in one hand.
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You gain a +1 bonus to damage rolls while wielding a weapon in two hands.