


Soldier
One of the oldest professions in the known galactic history, soldiers are the backbone of any army. The reasons for the soldier profession are as countless as the long line of ranks from which preceded them. From glory to honor, to power, or wealth, or just the simple thrill of battle! A soldier can take many forms, a guard, a champion, an enforcer, a mercenary, a freedom fighter, or just an armed explorer. Many will see adventures as a job, and rise to the call to arms with noble baring.
Most soldiers come to the profession after receiving at least some amount of formal training from a military organization. Some attend formal academies: others are self-taught and well tested. A soldier may have taken up his weapon to escape a mundane life while another may be following a proud family tradition. Whatever their origins, most soldiers share an unshakeable loyalty. Fighters follow orders with little hesitation, as failure can often mean death.
QUICK BUILD
You can make a soldier quickly by following these suggestions. First, make Strength or Dexterity your highest ability modifier, depending on whether you want to focus on melee combat or on ranged weapons (or finesse weapons). Your next-highest score should be Constitution. Second, choose the Lawbringer background.

Soldier Class Features
Here you will find an explanation of all soldier features. This is a universal list of benefits given to all who play the class along with a summary of your equipment, hit points, and proficiencies. Below this section you will find your archetypes, which as a soldier you may pick when you reach 3rd level.

Warden
Those soldier who choose to become ​Wardens employ martial techniques passed down through generations. To a ​Warden, combat is an academic field, sometimes including subjects beyond battles. Not every soldier absorbs the lessons of history, theory, and artistry that are reflected in the ​Warden, but those who do are well-rounded soldier.